InputField 当前是否具有焦点且能够处理事件。
using UnityEngine; using System.Collections; using UnityEngine.UI; // Required when Using UI elements.
public class Example : MonoBehaviour { public GameObject mainInputField;
void Update() { //If the input field is focused, change its color to green. if (mainInputField.GetComponent<InputField>().isFocused == true) { mainInputField.GetComponent<Image>().color = Color.green; } } }