绘制一条从 p1 到 p2 的线。
\ 在场景视图中绘制线条。
// Draw lines to the connected game objects that a script has. // If the target object doesnt have any game objects attached // then it draws a line from the object to (0, 0, 0).
using UnityEditor; using UnityEngine;
[CustomEditor(typeof(ConnectedObjectsExampleScript))] class ConnectLineHandleExampleScript : Editor { void OnSceneGUI() { ConnectedObjectsExampleScript connectedObjects = target as ConnectedObjectsExampleScript; if (connectedObjects.objs == null) return;
Vector3 center = connectedObjects.transform.position; for (int i = 0; i < connectedObjects.objs.Length; i++) { GameObject connectedObject = connectedObjects.objs[i]; if (connectedObject) { Handles.DrawLine(center, connectedObject.transform.position); } else { Handles.DrawLine(center, Vector3.zero); } } } }
附加到此手柄的脚本:
using UnityEngine;
public class ConnectedObjectsExampleScript : MonoBehaviour { public GameObject[] objs = null; }