Animator Controllers允许您为角色或其他动画游戏对象安排和维护一组动画。
控制器会引用其中所用的动画剪辑,使用所谓的__状态机__来管理各种动画状态和它们之间的过渡;状态机可视为一种流程图,或者是在 Unity 中使用可视化编程语言编写的简单程序。
以下部分将介绍 Mecanim 为动画的控制和排序提供的主要功能。
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