Experimental: this API is experimental and might be changed or removed in the future.

EditorGUIUtility

class in UnityEditor.Experimental.Networking.PlayerConnection

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描述

EditorGUI 的其他 helper 方法。

静态函数

GetAttachToPlayerState此方法生成状态跟踪对象,用于建立和显示编辑器到播放器连接。