asset | 要锁定/解锁的资源。 |
assets | 要锁定/解锁的资源列表。 |
locked | 设置为 true 时,锁定资源;设置为 false 时,解锁资源。 |
尝试锁定资源,以便以独占方式编辑资源。
Depending on version control system and server setup this might be an exclusive lock preventing other people from even modifing the asset (for example: Plastic SCM or Git) or it might simply prevent other people from submitting the asset to the version control server (Perforce).
using System.Collections.Generic; using UnityEditor; using UnityEditor.VersionControl; using UnityEngine;
public class EditorScript : MonoBehaviour { [MenuItem("Version Control/Lock")] public static void ExampleLock() { AssetList assets = new AssetList(); assets.Add(Provider.GetAssetByPath("Assets/ExampleAsset.cs")); Task t1 = Provider.Checkout(assets, CheckoutMode.Exact); t1.Wait(); Task t2 = Provider.Lock(assets, locked: true); t2.Wait(); } }