Unity USD 包中包含一组库,这些库旨在支持在 Unity 中使用 Pixar 的 Universal Scene Description (USD)。此包的目标是借助熟悉的序列化范式并且无需 USD 的预备知识,即可最大限度简化使用原生 Unity 和 C# 数据类型进行 USD 集成的过程。USD 支持数字内容创作工具(例如 Maya、3ds Max、Houdini、Katana、Nuke、Modo、Sketchup、Substance Designer 和 Substance Painter)之间的往返资源工作流程。
与其他资源文件格式不同,Universal Scene Description 旨在支持整个资源管线,并使团队可以使用资源引用和覆盖来并行工作。
此包中包含现成可用的二进制文件和示例,任何人都可以轻松上手。
USD 版本:20.08
以下包版本可能无法安全地在实际生产中与 Unity 2020.3 版本搭配使用:
文档位置: | 状态 | 可用版本: |
---|---|---|
com.unity.formats.usd@3.0 |
预览 | 3.0.0-exp.1, 3.0.0-exp.2 |
com.unity.formats.usd@2.0 |
预览 | 2.0.0-exp.1 |
com.unity.formats.usd@1.0 |
预览 | 1.0.0-preview.4、1.0.1-preview.1、1.0.2-preview.1、1.0.3-preview.2 |
usd , alembic , universal , scene , description , import , export , asset , model , animation , assembly , geometry , shading , usdz , pipeline
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