Version: 2021.1

TouchEvent

struct in UnityEditor.DeviceSimulation

切换到手册

描述

Representation of a single touch event coming from a Device Simulator. Subscribe to DeviceSimulator.touchScreenInput to receive these events.

变量

phasePhase of the touch event.
positionOn-screen position of the touch event. The zero point is at the bottom-left corner of the screen in pixel coordinates.
touchIdThe unique identifier for the touch. Unity reuses identifiers after the touch ends.