While developing your application for Chrome OS, you may come across issues that you need to debug. You can use the Unity Profiler and Managed Debuggers to debug your application on Chrome OS.
Because of networking restrictions on Chrome OS, the Unity Profiler and Managed Debuggers can’t automatically connect to Unity applications running on the Chrome OS device. To work around this limitation, manually connect to the Chrome OS device running your application using the device’s IP address. For more information, see Profiling your application.