Version: 2021.2
public static bool isCompiling ;

描述

编辑器当前是否正在编译脚本?(只读)

\ 显示 Unity 是否正在编译脚本的编辑器窗口。

// Small example that shows when scripts are being compiled.

using UnityEditor; using UnityEngine;

public class isCompilingExample : EditorWindow { [MenuItem("Examples/Is compiling?")] static void Init() { EditorWindow window = GetWindowWithRect(typeof(isCompilingExample), new Rect(0, 0, 200, 200)); window.Show(); }

void OnGUI() { EditorGUILayout.LabelField("Compiling:", EditorApplication.isCompiling ? "Yes" : "No");

this.Repaint(); } }