Unity Editor 包含一组内置的地形 (Terrain) 功能,可用于向游戏中添加景观。在 Editor 中,可以创建多个地形瓦片,调整景观的高度或外观,并为景观添加树或草。在运行时,Unity 会优化内置的地形渲染以提高效率。本部分中的页面将介绍地形可用的各种内置选项以及如何使用它们。
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