Version: 2021.3

TextureGenerationOutput

struct in UnityEditor.AssetImporters

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描述

表示 TextureGenerator.GenerateTexture 调用结果的结构。

变量

importInspectorWarnings生成纹理后应显示在 Inspector 中的警告。
importWarnings TextureGenerator.GenerateTexture 在您生成纹理时报告警告。
outputThis is a Texture generated by TextureGenerator.GenerateTexture based on the colorBuffer argument passed to that function. The actual texture type (2D, 3D, cubemap,..) depends on the TextureImporterSettings.textureShape settings of the generator.
sprites TextureGenerator.GenerateTexture 从 TextureGenerationSettings.spriteSheetData 生成的 Sprite。
textureThis is a Texture2D generated by TextureGenerator.GenerateTexture based on the colorBuffer argument passed to that function. If the generator is configured to generate a non-2D texture (cubemap, 3D, ...), this member will always be null. To get the result for an arbitrary texture type, please use the TextureGenerationOutput.output property. We recommend always using TextureGenerationOutput.output as the texture property will deprecated/removed in the future.
thumbNailThumbnail version of the generated texture. This may be null depending on the import settings. E.g. cubemaps will not return a thumbnail.