Version: 2021.3

VFXParticleSystemInfo

struct in UnityEngine.VFX

切换到手册

描述

This structure provides information data on a particle system.

变量

aliveCountNumber of alive particles within the particle system, the value is lower than [[VFXParticleSystemInfo._capacity].
boundsThe rendering bound of this particle system.
capacityThe capacity (maximum VFXParticleSystemInfo._aliveCount) of the particle system.
sleepingThe sleep state of the particle system.