XRInputSubsystem 实例用于启用和禁用来自特定插件的输入。
启动一个 XRInputSubsystem 实例将会导致该插件开始将输入设备数据馈送至以下 InputTracking 系统:XR.InputTracking.GetLocalPosition 和 XR.InputTracking.GetLocalRotation。调用 Stop 或 Shutdown 函数将会禁用对该插件的任何输入设备数据的轮询。
GetSupportedTrackingOriginModes | 获取此子系统支持的所有 TrackingOriginModeFlags。 |
GetTrackingOriginMode | 获取跟踪原点模式。 |
TryGetBoundaryPoints | 获取表示 SDK 设置边界的 3D 位置值的列表。 |
TryGetInputDevices | 获取此 XRInputSubsystem 报告的所有连接的 InputDevice 的列表。 |
TryRecenter | 将所有 InputDevice 上的跟踪功能居中到头戴式设备的当前位置和方向。 |
TrySetTrackingOriginMode | 尝试设置子系统的 TrackingOriginModeFlags。 |
boundaryChanged | 一个事件,接收 XRInputSubsystem 在更改其跟踪边界时调用的委托实例。 |
trackingOriginUpdated | 一个事件,接收 XRInputSubsystem 在更改其报告设备所在的原点位置时调用的委托实例。 |
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.