permission | A string representing the permission to request. For permissions which Unity has not predefined, you can provide Android's in-built permission strings such as "android.permission.READ_CONTACTS". For a list of permission strings, refer to Android's documentation on Manifest.permission. |
bool 是否已授予所请求的权限。
检查用户是否已授予对设备资源或需要授权的信息的访问权限。
using UnityEngine; using UnityEngine.Android;
public class CheckPermissionScript : MonoBehaviour { void Start() { if (Permission.HasUserAuthorizedPermission(Permission.Microphone)) Debug.Log("Microphone permission has been granted."); } }