Version: 2023.1
public string[] assetNames ;

描述

属于给定 AssetBundle 的资源名称。

请使用相对于项目文件夹的资源路径,例如,"Assets/MyPrefab.prefab"。

An AssetBundle can contain either Scene files or Asset files, but not a mix of the two.

This same path is used to retrieve assets from a loaded AssetBundle, for example with AssetBundle.LoadAsset, unless an alternative name has been specified in AssetBundleBuild.addressableNames.