Version: 2023.1

Camera.usePhysicalProperties

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public bool usePhysicalProperties ;

描述

Enable usePhysicalProperties to use physical camera properties to compute the field of view and the frustum.

物理属性包括传感器大小、镜头平移和焦距。

using UnityEngine;

public class ExampleScript : MonoBehaviour { void Start() { Camera cam = gameObject.GetComponent<Camera>(); cam.usePhysicalProperties = true; cam.focalLength = 60f; }

}