Version: 2023.1
public static void Save (U2D.SpriteAtlasAsset asset, string assetPath);

参数

asset The SpriteAtlasAsset object to be saved.
assetPath The path of the SpriteAtlasAsset file on disk.

描述

Saves SpriteAtlasAsset to disk. File extension of SpriteAtlasAsset is *.spriteatlasv2.