属于给定 AssetBundle 的资源名称。
请使用相对于项目文件夹的资源路径,例如,"Assets/MyPrefab.prefab"。
An AssetBundle can contain either Scene files or Asset files, but not a mix of the two.
This same path is used to retrieve assets from a loaded AssetBundle, for example with AssetBundle.LoadAsset, unless an alternative name has been specified in AssetBundleBuild.addressableNames.