Version: 2017.1
public static bool changed ;

Descripción

Returns true if any controls changed the value of the input data.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public string stringToEdit = "Modify me."; void OnGUI() { stringToEdit = GUI.TextField(new Rect(10, 10, 200, 20), stringToEdit, 25); if (GUI.changed) Debug.Log("Text field has changed."); } }