Devuelve la distancia entre a
y b
.
Vector3.Distance(a,b)
es lo mismo que (a-b).magnitude
.
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { public Transform other; void Example() { if (other) { float dist = Vector3.Distance(other.position, transform.position); print("Distance to other: " + dist); } } }