class in UnityEngine.Experimental.UIElements
Cambiar al ManualClass that manages capturing mouse events.
HasMouseCapture | Checks if the event handler is capturing the mouse. |
IsMouseCaptureTaken | Checks if there is a handler assigned to capturing the mouse. |
ReleaseMouseCapture | Stops an event handler from capturing the mouse. |
TakeMouseCapture | Assigns an event handler to capture the mouse. |