The string value this Text displays.
This is the string value of a Text component. Use this to read or edit the message displayed in Text.
//Attach this script to a GameObject. //Create a Text GameObject (Create>UI>Text) and attach it to the My Text field in the Inspector of your GameObject //Press the space bar in Play Mode to see the Text change.
using UnityEngine; using UnityEngine.UI;
public class Example : MonoBehaviour { public Text m_MyText;
void Start() { //Text sets your text to say this message m_MyText.text = "This is my text"; }
void Update() { //Press the space key to change the Text message if (Input.GetKey(KeyCode.Space)) { m_MyText.text = "Text has changed."; } } }