public string commandName ;

Descripción

El nombre de un evento ExecuteCommand o ValidateCommand.

Los comandos disponibles son:

"Copy", "Cut", "Paste", "Delete", "SoftDelete", "Duplicate", "FrameSelected", "FrameSelectedWithLock", "SelectAll", "Find" and "FocusProjectWindow".

Enviado solamente en el editor.

See Also: EventType.ExecuteCommand, EventType.ValidateCommand.

using UnityEngine;

public class EventCmdNameExample : MonoBehaviour { // Detects commands executed and prints them. void OnGUI() { Event e = Event.current;

if (e.commandName != "") Debug.Log("Command recognized: " + e.commandName); } }