Remove focus from all windows.
See Also: GUI.FocusWindow.
// Draws 2 windows. When one button is clicked unfocus the window.
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { private Rect windowRect = new Rect(20, 20, 120, 50); private Rect windowRect2 = new Rect(20, 80, 120, 50);
void OnGUI() { windowRect = GUI.Window(0, windowRect, DoMyFirstWindow, "First"); windowRect2 = GUI.Window(1, windowRect2, DoMySecondWindow, "Second"); }
void DoMyFirstWindow(int windowID) { if (GUI.Button(new Rect(10, 20, 100, 20), "UnFocus")) { GUI.UnfocusWindow(); } }
void DoMySecondWindow(int windowID) { if (GUI.Button(new Rect(10, 20, 100, 20), "UnFocus")) { GUI.UnfocusWindow(); } } }