public Texture cookie ;

Descripción

The cookie texture projected by the light.

Point lights require a cube map texture. If the cookie is a cube map, the light will become a Point light.
Note that cookies are only displayed for pixel lights.
EditorSettings.enableCookiesInLightmapper needs to be turned on for it to work for baked/mixed lights, otherwise it only works for realtime lights.

See Also: Light component.