class in UnityEditor.AnimatedValues
/
Hereda de:AnimatedValues.BaseAnimValue_1
An animated Vector3 value.
Animated using Vector3.Lerp.
AnimVector3 | Constructor. |
GetValue | Type specific implementation of BaseAnimValue_1.GetValue. |
isAnimating | Is the value currently animating. |
speed | Speed of the tween. |
target | Target to tween towards. |
value | Current value of the animation. |
valueChanged | Callback while the value is changing. |
BeginAnimating | Begin an animation moving from the start value to the target value. |
StopAnim | Stop the animation and assign the given value. |