Version: 2017.1
public static void Space (float pixels);

説明

現在のレイアウトグループにスペースを挿入します

The direction of the space is dependent on the layout group you're currently in when issuing the command. If in a vertical group, the space will be vertical: Note: This will override the GUILayout.ExpandWidth and GUILayout.ExpandHeight


Space of 20px between two buttons.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void OnGUI() { GUILayout.Button("I'm the first button"); GUILayout.Space(20); GUILayout.Button("I'm a bit further down"); } }

水平グループでは pixels は水平として測定されます:

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void OnGUI() { GUILayout.BeginHorizontal(); GUILayout.Button("I'm the first button"); GUILayout.Space(20); GUILayout.Button("I'm the second button"); GUILayout.EndHorizontal(); } }