Version: 2017.3

CompilationPipeline

class in UnityEditor.Compilation

マニュアルに切り替える

説明

Methods and properties for script compilation pipeline.

Static 関数

GetAssembliesGet all script assemblies compiled by Unity.
GetAssemblyDefinitionFilePathFromAssemblyNameReturns the assembly definition file path from an assembly name. Returns null if there is no assembly definition file for the given assembly name.
GetAssemblyDefinitionFilePathFromScriptPathReturns the assembly definition file path for a source (script) path. Returns null if there is no assembly definition file for the given script path.
GetAssemblyDefinitionPlatformsReturns all the platforms supported by assembly definition files.See Also: AssemblyDefinitionPlatform.
GetAssemblyNameFromScriptPathReturns the assembly name for a source (script) path. Returns null if there is no assembly name for the given script path.

Events

assemblyCompilationFinishedAn event that is invoked on the main thread when compilation of an assembly finishes.
assemblyCompilationStartedEvent that is invoked on the main thread when the assembly build starts.