Version: 2017.3
Experimental: this API is experimental and might be changed or removed in the future.

RenderQueueRange

struct in UnityEngine.Experimental.Rendering

マニュアルに切り替える

説明

Describes a material render queue range.

Static 変数

allA range that includes all objects.
opaqueA range that includes only opaque objects.
transparentA range that includes only transparent objects.

変数

maxInclusive upper bound for the range.
minInclusive lower bound for the range.