Version: 2017.4
public static void IsNull (T value);
public static void IsNull (T value, string message);

説明

値が null であるアサート

using UnityEngine;
using UnityEngine.Assertions;

public class AssertionExampleClass : MonoBehaviour { MyClass myClassReference;

void Update() { // Make sure the myClassReference reference is never set Assert.IsNull(myClassReference); } }

public class MyClass {}