Version: 2017.4
public bool GetCompatibleWithAnyPlatform ();

説明

どんなプラットフォームにも互換性を持つプラグインかどうか

When checking if plugin is compatible, Unity will first check PluginImporter.GetCompatibleWithAnyPlatform value, if it returns false - PluginImporter.GetCompatibleWithPlatform will be used instead. See Also:PluginImporter.SetCompatibleWithAnyPlatform.