Version: 2018.2
public bool orthographic ;

説明

プロジェクションを正射影にする場合は true にする

When orthographic is true, projection is defined by orthographicSize.
When orthographic is false, projection is defined by fieldOfView. See Also: projector component.

using UnityEngine;

public class Example : MonoBehaviour { void Start() { Projector proj = GetComponent<Projector>(); proj.orthographic = true; } }