Version: 2018.2

説明

Wind Zone が、シーン全体に 1 方向に影響します

// Creates a Directional Wind Zone that blows wind up.
using UnityEngine;

public class ExampleScript : MonoBehaviour { void Start() { var wind = gameObject.AddComponent<WindZone>(); wind.mode = WindZoneMode.Directional; transform.rotation = Quaternion.LookRotation(Vector3.up); } }