interface in UnityEditor.Experimental.U2D
マニュアルに切り替えるInterface that defines the functionality available for classes that inherits SpriteEditorModuleBase.
Used by Sprite Editor Window to encapsulate functionality accessible for Sprite Editor modules when editing Sprite data.
editingDisabled | Indicates that if Sprite data editing should be disabled; for example when the Editor is in Play Mode. |
enableMouseMoveEvent | Indicates if ISpriteEditor should be interested in mouse move events. |
selectedSpriteRect | The current selected Sprite rect data. |
spriteRects | Sets current available Sprite rects. |
windowDimension | Property that defines the window's current screen position and size. |
ApplyOrRevertModification | The method will inform current active SpriteEditorModuleBase to apply or revert any data changes. |
GetDataProvider | Gets data provider that is supported by the current selected Assets's importer. |
GetMainVisualContainer | Returns a VisualElement for attaching child VisualElement onto the main view of a ISpriteEditor. |
HandleSpriteSelection | The method updates ISpriteEditor.selectedSpriteRect based on current mouse down event and ISpriteEditor.spriteRects available. |
RequestRepaint | Request to repaint the current view. |
SetDataModified | Indicates that there has been a change of data. In Sprite Editor Window, this enables the 'Apply' and 'Revert' button. |
SetPreviewTexture | Sets a custom texture to be used by the ISpriteEditor during setup of the editing space. |
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.