Version: 2019.2
public static string applicationPath ;

説明

UnityEditor アプリケーションのパス(読み取り専用)

// Display file system location where the Unity
// executable is stored.

using UnityEditor; using UnityEngine;

public class applicationPathExample { [MenuItem("Examples/Location of Unity application")] static void appPath() { Debug.Log(EditorApplication.applicationPath); } }