A container for video data.
A VideoClip stores the video portion of a movie file using a codec that is appropriate for the target platform. VideoClips are referenced by VideoPlayers to play videos.
audioTrackCount | Number of audio tracks in the clip. |
frameCount | The length of the VideoClip in frames. (Read Only). |
frameRate | The frame rate of the clip in frames/second. (Read Only). |
height | The height of the images in the video clip in pixels. (Read Only). |
length | The length of the video clip in seconds. (Read Only). |
originalPath | The video clip path in the project's assets. (Read Only). |
pixelAspectRatioDenominator | Denominator of the pixel aspect ratio (num:den). (Read Only). |
pixelAspectRatioNumerator | Numerator of the pixel aspect ratio (num:den). (Read Only). |
width | The width of the images in the video clip in pixels. (Read Only). |
GetAudioChannelCount | The number of channels in the audio track. E.g. 2 for a stereo track. |
GetAudioLanguage | Get the audio track language. Can be unknown. |
GetAudioSampleRate | Get the audio track sampling rate in Hertz. |
hideFlags | Should the object be hidden, saved with the Scene or modifiable by the user? |
name | オブジェクト名 |
GetInstanceID | オブジェクトのインスタンス ID を返します |
ToString | Returns the name of the object. |
Destroy | Removes a GameObject, component or asset. |
DestroyImmediate | Destroys the object obj immediately. You are strongly recommended to use Destroy instead. |
DontDestroyOnLoad | Do not destroy the target Object when loading a new Scene. |
FindObjectOfType | タイプ type から最初に見つけたアクティブのオブジェクトを返します |
FindObjectsOfType | タイプから見つけたすべてのアクティブのオブジェクト配列を返します |
Instantiate | original のオブジェクトをクローンします |
bool | オブジェクトが存在するかどうか |
operator != | 二つのオブジェクトが異なるオブジェクトを参照しているか比較します |
operator == | 2つのオブジェクト参照が同じオブジェクトを参照しているか比較します。 |