Version: 2019.3
public static SocialPlatforms.IAchievement CreateAchievement ();

説明

IAchievement インスタンスを作成します

using UnityEngine;
using UnityEngine.SocialPlatforms;

public class ExampleClass : MonoBehaviour { void Example() { IAchievement achievement = Social.CreateAchievement(); achievement.id = "Achievement01"; achievement.percentCompleted = 100.0; achievement.ReportProgress(result => { if (result) Debug.Log("Successfully reported progress"); else Debug.Log("Failed to report progress"); }); } }