Version: 2020.2
言語: 日本語

GraphicsTier

enumeration

マニュアルに切り替える

説明

The Graphics Tier Unity uses. You can only set a GraphicsTier in the Built-in Render Pipeline. See Also: Graphics.activeTier.

変数

Tier1The first graphics tier (Low). Corresponds to shader define UNITY_HARDWARE_TIER1.
Tier2The second graphics tier (Medium) - corresponds to shader define UNITY_HARDWARE_TIER2.
Tier3The third graphics tier (High) - corresponds to shader define UNITY_HARDWARE_TIER3.