Defines a series of commands and settings that describes how Unity renders a frame.
disposed | Returns true when the RenderPipeline is invalid or destroyed. |
ProcessRenderRequests | Executes RenderRequests submitted using Camera.SubmitRenderRequests. |
Render | Entry point method that defines custom rendering for this RenderPipeline. |
BeginCameraRendering | Calls the RenderPipelineManager.beginCameraRendering delegate. |
BeginFrameRendering | Calls the RenderPipelineManager.beginFrameRendering delegate. |
EndCameraRendering | Calls the RenderPipelineManager.endCameraRendering delegate. |
EndFrameRendering | Calls the RenderPipelineManager.endFrameRendering delegate. |