SerializedProperty のタイプ
Integer | Integer property, for example int, byte, short, uint and long. |
Boolean | Boolean プロパティー |
Float | Float or Double property. |
String | String プロパティー |
Color | カラープロパティー |
ObjectReference | Reference to an object that derives from UnityEngine.Object. |
LayerMask | LayerMask プロパティー |
Enum | Enumeration プロパティー |
Vector2 | Vector2 プロパティー |
Vector3 | Vector3 プロパティー |
Vector4 | Vector4 プロパティー |
Rect | Rectangle プロパティー |
ArraySize | 配列の長さプロパティー |
Character | Character プロパティー |
AnimationCurve | AnimationCurve プロパティー |
Bounds | Bounds プロパティー |
Gradient | Gradient プロパティー |
Quaternion | Quaternion プロパティー |
ExposedReference | A reference to another Object in the Scene. |
FixedBufferSize | Fixed buffer size property. |
Vector2Int | 2D integer vector property. |
Vector3Int | 3D integer vector property. |
RectInt | Rectangle with Integer values property. |
BoundsInt | Bounds with Integer values property. |
ManagedReference | Property that references an object that does not derive from UnityEngine.Object. |
Hash128 | A Hash128 property. |