Version: 2021.3
言語: 日本語
Experimental: this API is experimental and might be changed or removed in the future.

MaterialEffectPlayable

struct in UnityEngine.Experimental.Playables


実装インターフェース:IPlayable

マニュアルに切り替える

説明

An implementation of IPlayable that allows application of a Material shader to one or many texture inputs to produce a texture output.

NOTE: You can use PlayableExtensions methods with MaterialEffectPlayable objects.

Static 関数

CreateCreates a MaterialEffectPlayable in the PlayableGraph.