Version: 2021.3
言語: 日本語
public static string graphicsDeviceName ;

説明

グラフィックデバイス名(読み取り専用)

これはグラフィックスドライバで報告される、グラフィックカード名です。

using UnityEngine;

public class Example : MonoBehaviour { void Start() { // Prints using the following format - "ATI Radeon X1600 OpenGL Engine" on MacBook Pro running Mac OS X 10.4.8 print(SystemInfo.graphicsDeviceName); } }

Note that the same graphics card can be reported by different names depending on the operating system, driver and so on. If you want to reliably identify some specific card, use SystemInfo.graphicsDeviceID SystemInfo.graphicsDeviceVendorID.

See Also: SystemInfo.graphicsDeviceID, SystemInfo.graphicsDeviceVendor, SystemInfo.graphicsDeviceVersion.