Version: 2023.1
言語: 日本語

ImageConversion

class in UnityEngine

マニュアルに切り替える

説明

This class provides utility and extension methods to convert image data to and from PNG, JPEG and EXR formats, and to encode image data to TGA format.

Static 変数

EnableLegacyPngGammaRuntimeLoadBehaviorEnables legacy PNG runtime import behavior.

Static 関数

EncodeArrayToEXREncodes this array into the EXR format.
EncodeArrayToJPGEncodes this array into JPG format.
EncodeArrayToPNGEncodes this array into PNG format.
EncodeArrayToTGAEncodes this array into TGA format.
EncodeNativeArrayToEXREncodes this native array into the EXR format.
EncodeNativeArrayToJPGEncodes this native array into JPG format.
EncodeNativeArrayToPNGEncodes this native array into PNG format.
EncodeNativeArrayToTGAEncodes this native array into TGA format.
EncodeToEXREncodes this texture into the EXR format.
EncodeToJPGテクスチャを JPG 形式にエンコードします
EncodeToPNGテクスチャを PNG 形式にエンコードします
EncodeToTGAEncodes the specified texture in TGA format.
LoadImageLoads PNG, JPG or EXR image byte array into a texture.