Version: 2023.1
言語: 日本語
public string mipmapLimitGroupName ;

説明

Name of the texture mipmap limit group to which this texture belongs.

Has no effect if the textureShape is not Texture2D. Also, has no effect on textures without mipmaps. For additional information, see Texture2D.mipmapLimitGroup.

See Also: AssetPostprocessor.OnPreprocessTexture.