struct in UnityEngine.Experimental.Director
この構造体は Playable.PrepareFrame で受信するフレーム情報 Playable が含まれています。
deltaTime | このフレームと前のフレーム間の時間差 |
effectiveSpeed | The accumulated speed of the Playable during the PlayableGraph traversal. |
effectiveWeight | The accumulated weight of the Playable during the PlayableGraph traversal. |
evaluationType | Indicates the type of evaluation that caused PlayableGraph.PrepareFrame to be called. |
frameId | The current frame identifier. |
seekOccurred | Indicates that the local time was explicitly set. |
weight | The weight of the current Playable. |