Version: 2017.1

GUI.BringWindowToBack

매뉴얼로 전환
public static void BringWindowToBack (int windowID);

파라미터

windowID The identifier used when you created the window in the Window call.

설명

Bring a specific window to back of the floating windows.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { private Rect windowRect = new Rect(20, 20, 120, 50); private Rect windowRect2 = new Rect(80, 20, 120, 50); void OnGUI() { windowRect = GUI.Window(0, windowRect, DoMyFirstWindow, "First"); windowRect2 = GUI.Window(1, windowRect2, DoMySecondWindow, "Second"); } void DoMyFirstWindow(int windowID) { if (GUI.Button(new Rect(10, 20, 100, 20), "Put Back")) GUI.BringWindowToBack(0); GUI.DragWindow(new Rect(0, 0, 10000, 20)); } void DoMySecondWindow(int windowID) { if (GUI.Button(new Rect(10, 20, 100, 20), "Put Back")) GUI.BringWindowToBack(1); GUI.DragWindow(new Rect(0, 0, 10000, 20)); } }