Version: 2017.3

PeerListMessage

class in UnityEngine.Networking.NetworkSystem

/

다음으로부터 상속:Networking.MessageBase

매뉴얼로 전환

설명

Internal UNET message for sending information about network peers to clients.

변수

oldServerConnectionIdThe connectionId of this client on the old host.
peersThe list of participants in a networked game.

상속된 멤버

Public 함수

DeserializeThis method is used to populate a message object from a NetworkReader stream.
SerializeThe method is used to populate a NetworkWriter stream from a message object.