Experimental: this API is experimental and might be changed or removed in the future.

DrawRendererSortSettings

struct in UnityEngine.Experimental.Rendering

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설명

This struct describes the methods to sort objects during rendering.

See Also: DrawRendererSettings, RenderLoop.DrawRenderers.

변수

cameraCustomSortAxisUsed to calculate distance to objects, by comparing the positions of objects to this axis.
cameraPositionUsed to calculate the distance to objects.
flagsWhat kind of sorting to do while rendering.
sortModeType of sorting to use while rendering.
worldToCameraMatrixUsed to calculate the distance to objects.