FileUtil.DeleteFileOrDirectory

매뉴얼로 전환
public static bool DeleteFileOrDirectory (string path);

설명

Deletes a file or a directory given a path.

This function's path is relative to the project root folder but it can also accept absolute paths.

All file separators should be forward ones "/" (Unix style).

using UnityEngine;
using UnityEditor;

public class DeleteFile : MonoBehaviour { [MenuItem("Example/Delete Something")] static void DeleteSomething() { FileUtil.DeleteFileOrDirectory("yourPath/YourFileOrFolder"); } }