매뉴얼
스크립팅 API
unity3d.com
Version:
2019.3
2023.2
2023.1
2022.3
2022.2
2022.1
2021.3
2021.2
2021.1
2020.3
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2020.1
2019.4
2019.3
2019.2
2019.1
2018.4
2018.3
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2018.1
2017.4
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2017.1
5.6
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매뉴얼
스크립팅 API
언어:
한국어
English
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한국어
스크립팅 API
Version:
2019.3
2023.2
2023.1
2022.3
2022.2
2022.1
2021.3
2021.2
2021.1
2020.3
2020.2
2020.1
2019.4
2019.3
2019.2
2019.1
2018.4
2018.3
2018.2
2018.1
2017.4
2017.3
2017.2
2017.1
5.6
Versions with this page:
Versions without this page:
Supported
Legacy
OffMeshLinkData
struct in UnityEngine.AI
매뉴얼로 전환
설명
State of OffMeshLink.
변수
activated
Is link active (Read Only).
endPos
Link end world position (Read Only).
linkType
Link type specifier (Read Only).
offMeshLink
The OffMeshLink if the link type is a manually placed Offmeshlink (Read Only).
startPos
Link start world position (Read Only).
valid
Is link valid (Read Only).